This was their first of a monthly series. I was told to expect 10-12 kids ranging in age from 8-12 years old. It ended up being a few extra kids! This program will alternate between La Center and Woodland, so I took some notes to help out the next librarian. :)
Program Overview:
44 kids + 12 adults and several little ones
10:10-10:25 Introduction
10:25-11:15 Circuits
11:15-11:40 Makey Makey
Notes
We started with a basic introduction. The kids didn't want to sit on the floor, so they set up and tore down all the chairs (which was awesome).
We talked about making, circuits, and how we're learning things that can be tricky, so it's okay to not get things right the first time, just keep exploring!
I was surprised that most of the kids present didn't have very much making/tinkering experience (8-10 year olds have generally done some coding) ~15 minutes
I think this would be a good group for any and all science you can throw at them!
The room had 4 tables set up, so we broke the group out into 4 stations with an adult in charge of each station (roughly 10 kids).
It worked out at first to have adults help monitor and make sure everyone was sharing supplies, but I noticed they were more hesitant to help when we got to the part of experimenting with different conductive materials.
It might help to give a head's up on the upcoming project to the adults who will be present so they feel a little more confident to help the kids.
We did some basic circuits using 9 volt batteries with battery caps, an LED and different conductive materials (alligator clips, play dough, silverware, aluminum foil, graphite) ~45 minutes
This was fun and the kids had a great time exploring. With a little encouragement, the kids who had early success helped others who were struggling.
Our second activity was making game pads for Makey Makey (with the Chromebooks) ~45 minutes
I had a heart-stopping moment while I was there that the Chromebooks wouldn't connect to WiFi, but I only ended up having one out of six that didn't work. It worked fine when I brought it back to OC.
I've continued to have mixed success with Makey Makey and am pretty much convinced I will stop using them in large group programs.
One-on-one or in controlled, focused environments, the Makey Makey can be fun. Several parents wrote down the Makey Makey information to explore with their kid later, which I think could work well.
Some kids excel at wiring a Makey Makey up and adding components to build gamepads
...most kids quickly give up and use the keyboard, touch the Makey Makey directly, or (in the case of our Chromebooks) touch the screen to run the apps. Even after several attempts to redirect, the kids went right back to what they were doing. :(
We were all tuckered out around 11:30 am. Some couldn't take the noise of that many people in the room, some couldn't get quality time with the objects, and some just got too hot with that many people in the room
I received a lot of feedback from parents and kids that they enjoyed the program, learned something new, and were excited to try more things!
Suggestions Moving Forward
If interest continues to be high, I’d recommend running 2 one-hour sessions of repeat content and have families sign up for one or the other and hoping for no more than 25/session
Smaller groups to provide more quality hands-on time
More supplies to go around
More comfortable in space
More attention given to each group
There were several little ones (under 6). Some of them tried the activity and did fine, but I’d planned on 8-12 year old kids. I’d think about either having a concurrent STEM story time for the younger ones or split the younger and older kids up so everyone gets a challenge
Have a resource list (like a book list) for kids to take after the program to continue exploring
Meet with the parent volunteers ahead of time, or at least send out the project details so they’re more prepared to help during the program
Stay away from anything that relies on Wifi
Program Suggestions:
Tech Take Apart
ArtBots/BrushBots
Edison Robots (Program Services)
Zoob & Strawbees (Program Services)
Penny Boats
Build tetrahedron pyramids out of newspaper
Paper Circuits
3D Design/Printing, but Design relies on Tinkercad (which is web-based == Internet needed)
Coding (web-based == Internet needed), we could try Arduino microcontrollers with Arduino and do some basic C, we could also do “unplugged” coding activities
Water Experiments and molecules
Rockets & Aerodynamics
Solar ovens and sun activities